The Rules of Engagement
T
he historical sport of jousting originally evolved in the early Middle Ages as a training exercise for war.As the Middle Ages progressed, specialised armour and rules gradually turned jousting into the more familiar pageant that we are familiar with today.
Today, most people understand jousting as being two riders engaging each other with long spears called lances, as popularised by such films as a "Knights Tale" and "Ivanhoe". Although technically this activity is more accurately referred to as tilting: to avoid confusion we also refer to this style of armoured engagement using lances as being jousting.
During the middle ages there were many forms of jousting each with their own specialised rules and items of armour, however the predominant forms were the joust of war where sharp weapons were used, and the joust of peace where blunt weapons were used. Our joust represents the joust of peace.
The main objective of most styles of the joust of peace was to "break a spear" anywhere on the opponent from the waist up, and this we follow, modified to safeguard against unnecessary risk to both horse and rider.
Points are awarded on how well you strike your opponent with maximum points being awarded for shattering your lance. This style of the joust of peace became common from the 14th century onwards.
We also do not try to deliberately dismount the opposing rider because this will lead to real injuries - either to the horse or to the rider, however our hits are hard enough to cause unplanned dismounts and these do happen especially during competitions.
A jousting match consists of a number of runs or passes where the riders attempt to hit each other’s shields at either the canter or the gallop. Points are awarded for each pass depending upon the quality of the hits scored. The winner being the person who accumulates the most points - not only during the match but also over the course of the tournament:
- +1 point for a hit that does not break the tip of the lance.
- +2 points for a hit that breaks the tip of the lance.
- +3 points for a hit that shatters the tip of the lance into several or multiple fragments
More serious infractions such as striking a horse or causing an injury to an opponent by striking off-target normally results in disqualification - either from a match or in more severe cases from the tournament itself.
Order of the Boar tournaments attract some the best jousters in the world and to date we have never had a horse struck or injured in any of our activities and only minor injuries among the riders.



